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Build guide

Adept (Shadowrun 6th Edition)

Magic turned inward instead of outward: a body tuned past what should be possible, with no aura of spellcasting for anyone to detect.

The starting sheet

Every number this build starts with. Take it as your own and change anything, nothing here is locked.

Identity

Metatype
Ork
Archetype
Adept
Magic or Resonance
Adept
Background
Magic turned inward, into a body that outruns bullets.

Attributes

Core attributes
Body (BOD)
5
Agility (AGI)
6
Reaction (REA)
5
Strength (STR)
5
Willpower (WIL)
4
Logic (LOG)
2
Intuition (INT)
4
Charisma (CHA)
2
Special attributes
Edge (EDG)
2
Magic (MAG)
4

Skills

Combat & physical
Firearms
3
Close Combat
6
Exotic Weapons
3
Athletics
5
Stealth
4
Perception
4
Outdoors
2
Magic & Resonance
Astral
2

Recommended choices

Archetype
Adept
Metatype (common fit)
Ork or Human
Core Attributes
Agility + Magic + Body
Core Skills
Close Combat + Athletics + Stealth

Priorities

  • Agility carries most of your power points' value, start high.
  • Magic is your power budget; losing it to cyberware costs abilities, not just style.
  • Athletics and Stealth turn you into the infiltrator no scanner flags.

Play tips

  • You read as mundane to most detection. Use that.
  • Improved Reflexes is the classic first buy for a reason.
  • Melee closes distance the samurai cannot. Pick your moment.

Build it in RPG Stack

Save your character and keep it updated across sessions.