Step-by-step character guidance
Builds & archetypes
A curated set of archetypes per system with actionable, rules-aware guidance. Use these pages as inspiration, then build in RPG Stack.
Systems
Vampire: The Masquerade 5th Edition
Brujah brawler
A physical-first Kindred with strong combat presence.
Toreador social
A social operator who wins with presence and finesse.
Nosferatu spy
Information, stealth, and leverage.
Tremere sorcerer
Blood sorcery focus with careful resource management.
Ventrue leader
Leadership + influence + resilience.
Cyberpunk RED
Call of Cthulhu 7th Edition
Werewolf: The Apocalypse 5th Edition
Mage: The Ascension 20th Anniversary
Hunter: The Reckoning 5th Edition
Dungeons & Dragons 5th Edition
Fighter tank
A durable frontliner built to absorb hits and control the battlefield.
Wizard blaster
An arcane caster focused on damage spells and battlefield control.
Rogue scout
A skill expert built for stealth, scouting, and precision strikes.
Cleric healer
A divine caster focused on healing, support, and party sustain.
Paladin striker
A holy warrior combining melee damage with smite and aura support.
Daggerheart
Guardian tank
A frontline protector who absorbs damage and controls positioning.
Rogue infiltrator
Stealth, cunning, and precision strikes from the shadows.
Bard support
Inspiration and buffs that keep the party fighting.
Sorcerer blaster
Raw magical power focused on damage and area control.
Ranger explorer
Tracking, survival, and ranged combat expertise.
Draw Steel
Fury berserker
Aggressive melee combat with rage-fueled abilities.
Tactician commander
Battlefield control and ally coordination.
Shadow operative
Stealth, assassination, and hit-and-run tactics.
Elementalist controller
Elemental magic for area denial and damage.
Conduit healer
Divine channeling for healing and support.
Shadowrun 6th Edition
Street samurai
Chromed combat specialist: guns, blades, and wired reflexes.
Decker
Matrix infiltration, data theft, and cracking the host.
Combat mage
Spellslinger and astral scout with summoning on tap.
Adept
Magic burned inward: a body tuned past human limits.
Face
The team’s voice: negotiation, cover identities, and contacts.
Rigger
Drones, vehicles, and overwatch from the back of the van.
Technomancer
The Matrix without a deck: sprites, threading, and Resonance.
Freeform / Custom
The mentor
Knows the cost of the road because they have already walked it.
The rebel
Cannot leave a wrong thing standing, whatever it costs them.
The trickster
Wins by changing the game rather than playing it.
The guardian
Stands between the people they love and everything else.
The seeker
Chasing an answer that keeps moving.
The wildcard
Nobody, including them, is sure what they will do next.