Dice mechanics
Dice pool basics in Freeform / Custom
Rolling multiple dice and counting successes.
Explanation
Resolution follows your table's chosen system: declare what your character attempts, make the roll your rules call for, and apply the outcome to the fiction and the sheet.
At the table (quick loop)
- Declare intent and stakes.
- Make the roll your system's core mechanic calls for.
- Apply consequences and record changes on the sheet.
Example: Treat every roll as a decision: success advances, failure changes the situation.
Examples
Example: build the pool
Pick the two traits that match your approach (often Attribute + Skill), roll that many d10s, then count successes.
Example: raise/lower difficulty
Instead of stacking small modifiers, change the difficulty (required successes) so the decision is readable.
Common mistakes (smallest fix)
- Mistake: Rolling without a clear pool. Fix: Say the approach, then pick the two traits that define the pool.
- Mistake: Counting successes inconsistently. Fix: Keep one quick reference open (cheat sheet) during play.