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How rolls work

Dice mechanics

Short, linkable explanations of core dice mechanics, organized by system.

“Roll a d20” means something different in every game on this site. Vampire counts successes across a pool of d10s against your Hunger. Call of Cthulhu rolls percentile dice under a skill rating. Daggerheart reads two d12s for Hope and Fear. The die is never the whole mechanic, what you do with the result is.

Each mechanic below gets one page per system: what you roll, how you read the result, what counts as a critical or a fumble, and how modifiers stack. Pick a mechanic, then pick your system, and you get the version that matches the actual rules, not a generic explanation.

Mechanics

Dice pool basics
Rolling multiple dice and counting successes.
Percentile (d100) checks
Roll under skill mechanics and difficulty bands.

Frequently asked questions

Why do dice mechanics differ between systems?
Do these pages replace the rulebook?
Where do I roll these dice?