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Rules reference

Conditions in Vampire: The Masquerade 5th Edition

Status effects and how they impact characters and play. Vampire: The Masquerade 5th Edition is a modern gothic horror tabletop roleplaying game where you play as a Kindred, a vampire struggling to maintain their humanity while navigating the complex politics of the Camarilla. Set in a dark reflection of our world, VTM5e combines personal horror with political intrigue, as players balance their Beast against their fading Humanity.

Key points

Conditions define mechanical states that alter what a character can do. Use this page to quickly understand the most common effects and how to resolve them.

Copyable facts
  • 7 Camarilla clans: Brujah, Gangrel, Malkavian, Nosferatu, Toreador, Tremere, Ventrue
  • 10 Predator Types: Alleycat, Bagger, Blood Leech, Cleaver, Consensualist, Farmer, Osiris, Sandman, Scene Queen, Siren
  • Discipline system: In-clan Disciplines cost less XP than out-of-clan
  • Hunger dice system: Replaces health, can cause messy criticals or bestial failures
  • Humanity tracking: Starts at 7, decreases with immoral actions
  • Blood Potency: Increases with age, affects feeding and Discipline power
Examples
Example: Tracking active conditions

When a condition is applied, note the source and duration. At the start of each turn (or scene), check which conditions expire or escalate.

Example: Stacking and priority

Some systems let conditions stack; others replace. Check your system’s rules for which takes precedence when multiple effects overlap.

Common mistakes (smallest fix)
  • Mistake: Forgetting to clear expired conditions. Fix: Check condition durations at the start of each turn or scene.
  • Mistake: Treating conditions as flavor only. Fix: Apply the mechanical penalty or restriction every time it's relevant.

Vampire FAQ

What are the Camarilla clans in Vampire: The Masquerade V5?
What are Predator Types in VTM5e?
How does the Hunger system work in V5?
How do Disciplines work in Vampire: The Masquerade V5?
What is Humanity in VTM5e?

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