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Rules reference

Conditions in Call of Cthulhu 7th Edition

Status effects and how they impact characters and play. Call of Cthulhu 7th Edition is a horror investigation roleplaying game based on H.P. Lovecraft's Cthulhu Mythos. Players take on the roles of Investigators, ordinary people who uncover cosmic horrors beyond human comprehension. As you investigate mysteries, your character's Sanity slowly erodes, skills improve through use, and the line between reality and madness blurs.

Key points

Conditions define mechanical states that alter what a character can do. Use this page to quickly understand the most common effects and how to resolve them.

Copyable facts
  • Percentile skill system: Roll d100, succeed if equal to or below skill rating
  • 8 Characteristics: STR, CON, POW, DEX, APP, SIZ, INT, EDU
  • Occupation system: Each occupation grants skill bonuses and Credit Rating range
  • Sanity mechanics: Starts at 99-POW, decreases with Mythos encounters
  • Skill improvement: Mark skills during play, improve after sessions
  • Derived stats: HP, Sanity, MP, Build, Damage Bonus calculated from Characteristics
Examples
Example: Tracking active conditions

When a condition is applied, note the source and duration. At the start of each turn (or scene), check which conditions expire or escalate.

Example: Stacking and priority

Some systems let conditions stack; others replace. Check your system’s rules for which takes precedence when multiple effects overlap.

Common mistakes (smallest fix)
  • Mistake: Forgetting to clear expired conditions. Fix: Check condition durations at the start of each turn or scene.
  • Mistake: Treating conditions as flavor only. Fix: Apply the mechanical penalty or restriction every time it's relevant.

Call of Cthulhu 7th Edition FAQ

How does the percentile system work in Call of Cthulhu?
How does the skill improvement system work?
What are the Characteristics in Call of Cthulhu 7e?
How does Sanity work in Call of Cthulhu?
What are Occupations in Call of Cthulhu?

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