Luck (Call of Cthulhu 7th Edition)
Definition
Luck represents your investigator's good fortune, narrative grace, and the universe's willingness to give you a break. Unlike the other characteristics, Luck is not a fixed measure of capability; it's a depletable resource that you spend across a scenario to push success, reduce damage, or bend small details in your favour. In Call of Cthulhu 7th Edition, Luck is rolled on 3d6×5 like the other 3d6-derived characteristics (range 15-90). Where it differs is in how it functions at the table: Luck points can be spent during play and only recover under specific conditions, so investigators must budget them across the scenario.
How it works
Tips
Frequently asked questions
Is Luck new to 7th Edition?
Yes. In Call of Cthulhu 6th edition and earlier, Luck existed as a derived roll (POW×5) but wasn't its own characteristic. In 7e it's a separate, spendable resource.
Can I run out of Luck?
Yes, once you spend it down it stays low until you improve it between scenarios. Investigators with 0 Luck are still functional; they just have no fortune to spend.