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Dice mechanics

Contested rolls in Mage: The Ascension 20th Anniversary

Opposed checks and ties.

Explanation

M20 opposed rolls compare Arete + Sphere pools when mages duel magickally, or relevant Attribute + Ability pools for mundane contests. Successes cancel one-for-one; the survivor's net successes determine effect.

Examples
Example: direct contest

Use opposed rolls when two actors directly compete (chase, grapple, deception vs insight). Resolve it quickly and move on.

Example: avoid unnecessary contests

If the opposition is passive (a lock, a cliff), use a DV/DC instead of rolling twice.

Common mistakes (smallest fix)
  • Mistake: Using contests for everything. Fix: Use contests only for direct opposition; use DV/DC for passive obstacles.
  • Mistake: Re-rolling until someone wins. Fix: One contest should change the situation enough to move the scene forward.
Roll resolution cheat sheet

Mage FAQ

What are Spheres in Mage M20?
How does Paradox work in Mage?
What's Arete in Mage?
What's the difference between Coincidental and Vulgar magic?
What are Traditions?

Keep play fast

Use quick references, then jump back into the scene.

Contested rolls in Mage: The Ascension 20th Anniversary | RPG Stack