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Dice mechanics

Modifiers in Cyberpunk RED

Bonuses, penalties, and situational adjustments.

Explanation

Cyberpunk RED uses DV (Difficulty Value) as the primary difficulty lever — Easy 13, Average 15, Difficult 17, Professional 21, Heroic 25, Incredible 29. Use modifiers sparingly; prefer changing position, resources, or cover.

Examples
Example: position over +1/-1

Instead of tiny modifiers, change position: better cover, better tools, better information.

Example: keep it consistent

Pick one primary difficulty lever for your table (DV/DC, threshold bands, required successes) and stick to it.

Common mistakes (smallest fix)
  • Mistake: Stacking many small modifiers. Fix: Use one clear difficulty lever and keep the decision readable.
  • Mistake: Applying modifiers without stakes. Fix: Define what success changes and what failure costs before rolling.
Roll resolution cheat sheet

Cyberpunk RED FAQ

What are Roles in Cyberpunk RED?
How does the d10 system work in Cyberpunk RED?
How does Improvement Points (IP) work?
How does cyberware affect Humanity?
What's the difference between Stats and Skills?

Keep play fast

Use quick references, then jump back into the scene.