Tracking (Cyberpunk RED)
Definition
Tracking is following someone who left. That means physical sign in the Badlands (tire ruts, disturbed ground, a fuel trail) and it means the urban version too: which exit they used, which vehicle was missing afterwards, which direction the blood goes. At the table Tracking is what stops a scene ending when the target runs. Cyberpunk RED campaigns produce a lot of people who get away: a courier who bolted, a witness who moved, a vehicle that left the scene. Without Tracking the crew has to start over with Streetwise and Library Search; with it, the chase continues. It keys off INT because the skill is reading evidence, not walking fast.
How it works
Tips
Frequently asked questions
Does Tracking work in the city?
Yes, but it changes shape. Instead of footprints you are reading exits, vehicles, cameras, and the physical mess people leave. Urban DVs tend to run higher because traffic destroys sign quickly.
How is Tracking different from Streetwise?
Tracking follows the trail somebody physically left. Streetwise asks people who saw them go. They answer the same question from opposite directions, and a crew that has both rarely loses a target.
Can a target defeat Tracking?
A trained one can, by using vehicles, hard surfaces, water, and crowds. Most GMs treat a deliberate effort to break a trail as a large DV increase rather than an automatic block.