Alchemy (Draw Steel)
Definition
Alchemy covers the practical chemistry of the setting: distilling an acid, recognizing a poison by smell, neutralizing a spilled reagent, brewing a smoke bomb from market ingredients. It is a Reason skill because the work rewards precise measurement and memory for formulas. It comes up when the party finds unlabeled vials, needs a specific compound before a heist, wants to know what killed a body, or has downtime near a stocked laboratory.
How it works
Tips
Frequently asked questions
Can I brew useful items during a respite?
Yes, with ingredients and a workspace. The Director sets what one respite can produce; a tier 3 result yields more or better doses.
Does Alchemy identify magic potions?
It reads the chemical side. If the effect is magical, the Director may call for Magic Lore instead or alongside it.