Stealth (Cyberpunk RED)
Definition
Stealth is staying unnoticed: crossing a lit loading bay, holding still behind a server rack while a patrol passes, following someone through a market without becoming part of their story. It is a Body skill keyed to DEX, so it is about physical control rather than cleverness. At the table Stealth is the difference between a job that works and a job that becomes a gunfight. Cyberpunk RED characters are fragile, corporate security is not, and every fight the crew avoids is money they do not spend on medical care. Even in a combat-heavy campaign, getting into position unseen is how the shooters get to start the fight on their own terms rather than someone else's.
How it works
Tips
Frequently asked questions
Can Stealth beat cameras and sensors?
Only partially. Staying out of a camera's arc is Stealth, but defeating a real electronic security system is Electronics and Security Tech. A crew that plans on stealth alone tends to get caught by equipment rather than by people.
Does everyone in the group roll?
Usually, and the worst roll is the one that matters. This is why crews send one high-Stealth character ahead instead of moving four people through the same corridor.
Does cyberware help?
Yes, with sound dampening and optical camouflage among the options. All of it costs Humanity out of your starting EMP times 10, so a very quiet character often becomes a less social one.