Daggerheart Character creation cheat sheet
A checklist you can run during creation. At-the-table reference for Daggerheart.
Daggerheart character creation: pick an Ancestry, Community, Class, and Subclass, then assign traits and choose your Domain cards.
Creation steps
- 1. Choose an Ancestry (determines physical traits and a heritage ability).
- 2. Choose a Community (where you grew up: grants a community trait and connection).
- 3. Choose a Class (Guardian, Rogue, Bard, Sorcerer, Ranger, Warrior, Druid, Seraph, Wizard): determines HP, Evasion, abilities, and subclass options.
- 4. Choose a Subclass (each class has 2+: determines your main ability path).
- 5. Assign Trait Scores: distribute points across Agility, Strength, Finesse, Knowledge, Instinct, Presence.
- 6. Choose Domain Cards: pick 2 starting Domain cards that define your abilities in play.
- 7. Pick starting equipment from your class loadout.
- 8. Define your character's background, fears, and connections to other PCs.
Key limits
- Starting Domain cards
- 2
- Starting trait array
- +2, +1, +1, 0, 0, -1 assigned across your six traits
- Armor slots
- Set by class and equipment
Common mistakes
- Domain cards are not spells: they are permanent abilities you can always use. New cards are gained at level-up.
- Ancestry and Community are separate choices: Ancestry is species, Community is upbringing.
- Subclass locks in at creation and shapes your entire ability progression.