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Daggerheart Character creation cheat sheet

A checklist you can run during creation. At-the-table reference for Daggerheart.

Daggerheart character creation: pick an Ancestry, Community, Class, and Subclass, then assign traits and choose your Domain cards.

Creation steps
  • 1. Choose an Ancestry (determines physical traits and a heritage ability).
  • 2. Choose a Community (where you grew up: grants a community trait and connection).
  • 3. Choose a Class (Guardian, Rogue, Bard, Sorcerer, Ranger, Warrior, Druid, Seraph, Wizard): determines HP, Evasion, abilities, and subclass options.
  • 4. Choose a Subclass (each class has 2+: determines your main ability path).
  • 5. Assign Trait Scores: distribute points across Agility, Strength, Finesse, Knowledge, Instinct, Presence.
  • 6. Choose Domain Cards: pick 2 starting Domain cards that define your abilities in play.
  • 7. Pick starting equipment from your class loadout.
  • 8. Define your character's background, fears, and connections to other PCs.
Key limits
Starting Domain cards
2
Starting trait array
+2, +1, +1, 0, 0, -1 assigned across your six traits
Armor slots
Set by class and equipment
Common mistakes
  • Domain cards are not spells: they are permanent abilities you can always use. New cards are gained at level-up.
  • Ancestry and Community are separate choices: Ancestry is species, Community is upbringing.
  • Subclass locks in at creation and shapes your entire ability progression.

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