Build guide
Professor (Call of Cthulhu 7th Edition)
The Professor is the classic Call of Cthulhu investigator: Library Use at base 20 percent, a named Science, an extra Language, Psychology at 10 percent, and Persuade at 10 percent, funded by a Credit Rating of 20 to 70. Every skill on the list serves finding, reading, and explaining. What separates the Professor from other researchers is the institution behind them. A department supplies a library with restricted holdings, colleagues in other fields to consult, students who will do the legwork, and a letter of introduction that opens other universities and museums. It is also why Professors are so often the reason a party has a scenario at all: somebody mailed them the manuscript.
The starting sheet
Every number this build starts with. Take it as your own and change anything, nothing here is locked.
Investigator identity
- Occupation
- Professor
- Concept
- Research, knowledge skills, and academic leverage.
Characteristics
- STR
- 40
- CON
- 50
- POW
- 60
- DEX
- 40
- APP
- 50
- SIZ
- 60
- INT
- 70
- EDU
- 80
Skills
- Credit rating
- 50
- History
- 60
- Language
- 80
- Library use
- 70
- Occult
- 40
- Persuade
- 60
- Psychology
- 50
- Spot hidden
- 40
Recommended choices
Priorities
- Be the knowledge engine: always research before the group acts.
- Use Library Use and academic contacts as your primary investigation tools.
- Keep EDU high, it fuels your broadest skill base.
Play tips
- Take notes during sessions: your character would document everything.
- Use Mythos knowledge carefully, understanding comes at a Sanity cost.
- Lean on student assistants and university resources in the fiction.