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Daggerheart class
Rogue
Rogue is a class in Daggerheart: Cunning operatives who rely on guile and precise strikes.
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Key facts
- Primary Trait
- finesse
- Domains
- Midnight, Grace
Overview
Rogues are masters of stealth, deception, and striking from the shadows. They rely on cunning and precision rather than brute force, finding the perfect moment to strike and the cleverest way out of any situation. Whether they are thieves, spies, assassins, or scouts, Rogues get the job done through guile. Rogue characters in Daggerheart draw from the Midnight and Grace domains, combining shadow and stealth abilities with fluid movement and agility. Their primary trait is Finesse, reflecting their precise, dexterous approach to both combat and problem-solving.
How it works
Primary Trait: Finesse Domains: Midnight, Grace Role: Striker and infiltrator. Rogues excel at dealing burst damage to single targets, stealth, lockpicking, and navigating social and physical obstacles through cunning. Key Features: Midnight domain cards provide stealth, shadow manipulation, and ambush abilities. Grace domain cards grant mobility, evasion, and fluid combat techniques. Together they create a character who strikes from unexpected angles. HP and Stress: Lower HP slots. Rogues rely on not getting hit rather than absorbing damage. Evasion: High evasion, especially when leveraging Midnight domain stealth abilities.
Tips and playstyle
Character Concepts: Cat burglar, spy, assassin, treasure hunter, con artist, smuggler, street urchin turned hero, information broker. Playstyle: Rogues thrive in the shadows. Use Midnight domain cards to remain hidden, set up ambushes, and strike when enemies are vulnerable. Grace domain cards help you escape when things go wrong and maintain fluid movement in combat. Your Finesse trait makes you the party's go-to for anything requiring precision. Synergies: Finesse is your core trait for stealth, lockpicking, and precise attacks. Agility complements your mobility and evasion. Presence can make you an effective social infiltrator. Experiences related to criminal backgrounds, espionage, or urban survival amplify your capabilities.
Frequently asked questions
How does stealth work for Rogues in Daggerheart?
Rogues use Finesse-based action rolls for stealth, enhanced by Midnight domain cards that can create shadows, muffle sounds, or turn you invisible. Stealth in Daggerheart follows the fiction-first approach, with the GM determining when stealth is possible.
Can Rogues deal big burst damage?
Yes, Rogues excel at burst damage through ambush abilities and precision strikes from their domain cards. Setting up the right conditions (stealth, flanking, surprise) can lead to devastating single attacks.
Are Rogues viable without a criminal background?
Absolutely. Rogue mechanics reward precision and cunning, not criminality. A Rogue could be a spy, a scout, a detective, a rebel fighter, or any character who relies on cleverness and agility over brute force.