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Dungeons & Dragons 5th Edition race

Human

Human is a race in Dungeons & Dragons 5th Edition: plus one to every ability score, an extra language, and no other constraints.

Last reviewed

Key facts

Speed
30
Size
Medium
Traits
Extra language
Languages
Common, One extra

Overview

Human is the SRD baseline race and its most flexible. Every ability score goes up by 1, so no class is a bad fit and no array is wasted. Humans get one extra language and nothing else, which is the whole design: they trade signature traits for freedom. In play the plus one across the board does more than it looks like it should. A standard array or point buy leaves several odd scores, and Human rounds every one of them up, so a fighter picks up a Constitution modifier, a wizard picks up a Dexterity modifier, and everyone gains on a saving throw. It is the strongest pick for a character whose identity comes from background and class rather than from a racial feature.

How it works

Ability Score Increase: +1 to all six ability scores Size: Medium Speed: 30 feet Languages: Common and one extra language of your choice Traits: Nothing beyond the ability score bonuses and the extra language, which makes Human the simplest race on the sheet and the easiest to build any class around.

Tips and playstyle

Best Classes: Every class. Builds that need three good scores gain the most, such as a Strength paladin (Strength, Constitution, Charisma) or a monk (Dexterity, Wisdom, Constitution). Character Concepts: Farmhand turned hero, city guard sergeant, merchant's heir, street-smart thief, hedge scholar, disgraced knight who kept the armor. Why Choose Human: Take Human when you want even statistics, complete class freedom, and a character whose story carries the identity rather than a racial trait. The extra language is quietly useful in campaigns with a lot of negotiation.

Frequently asked questions

Are Humans boring compared to other races?

Mechanically simpler, yes, since they get no darkvision, no resistances, and no free spells. The +1 to everything is quietly strong because it rounds up odd scores across the whole sheet, and it leaves your identity entirely to background, class, and story.

Which classes benefit most from +1 to everything?

Classes that want three good scores at once: paladin, monk, and any build that wants a solid Constitution alongside its two main abilities. A class that leans on one score gains proportionally less.

Do Humans get darkvision?

No. Human is the one common SRD race without it, so an all-Human party needs torches or a light cantrip. Most other SRD races see 60 feet of dim light as bright light and darkness as dim light.