Skip to main content

Build guide

Face (Shadowrun 6th Edition)

The voice of the team and the reason the job pays: negotiation, cover identities, and a contact list worth more than the gear.

The starting sheet

Every number this build starts with. Take it as your own and change anything, nothing here is locked.

Identity

Metatype
Elf
Archetype
Face
Magic or Resonance
Mundane
Background
The voice of the team, and the reason the job pays.

Attributes

Core attributes
Body (BOD)
3
Agility (AGI)
4
Reaction (REA)
3
Strength (STR)
2
Willpower (WIL)
4
Logic (LOG)
3
Intuition (INT)
4
Charisma (CHA)
6
Special attributes
Edge (EDG)
5

Skills

Combat & physical
Firearms
3
Athletics
2
Stealth
2
Perception
4
Technical
Electronics
2
Piloting
2
Social
Con
6
Influence
6

Recommended choices

Archetype
Face
Metatype (common fit)
Elf or Human
Core Attributes
Charisma + Edge
Core Skills
Con + Influence

Priorities

  • Charisma is your whole build. Everything else supports it.
  • Spend on Edge: the Face is the one who most often needs a reroll to matter.
  • Contacts are a stat. Buy them like one.

Play tips

  • Negotiate the payout before the run, every time. That is your damage output.
  • Cover identities are cheaper than firefights, and last longer.
  • You get the team into rooms the samurai would have to shoot into.

Build it in RPG Stack

Save your character and keep it updated across sessions.