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Dice mechanics

Modifiers in Mage: The Ascension 20th Anniversary

Bonuses, penalties, and situational adjustments.

Explanation

M20 magick uses difficulty (a number from 3 to 9, default 6); successes against that difficulty determine effect. Mundane Ability rolls also default to difficulty 6. Modifiers add or subtract dice from the pool, not from the result.

Examples
Example: position over +1/-1

Instead of tiny modifiers, change position: better cover, better tools, better information.

Example: keep it consistent

Pick one primary difficulty lever for your table (DV/DC, threshold bands, required successes) and stick to it.

Common mistakes
  • Mistake: Stacking many small modifiers. Fix: Use one clear difficulty lever and keep the decision readable.
  • Mistake: Applying modifiers without stakes. Fix: Define what success changes and what failure costs before rolling.
Roll resolution cheat sheet

Keep play fast

Use quick references, then jump back into the scene.