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Cyberpunk RED skill

Contortionist

Contortionist is a skill in Cyberpunk RED: Squeezing through tight spaces and escaping bonds. Stat: DEX. Category: body.Last reviewed

Key facts

Stat
DEX
Category
body
Linked Stat
DEX
Resolution
1d10 plus DEX plus skill level against a DV set by the situation. A natural 10 lets you roll again and add, a natural 1 makes you roll again and subtract.
Typical use
squeezing through a narrow gap, escaping restraints, or hiding in a tight space.

Overview

Contortionist is the skill of bending your body in ways most people cannot. It lets a character squeeze through a vent, slip out of restraints, or fit into a space that was never meant for a person. In a city built from cramped corridors and security grilles, it opens routes that others have to walk around, and it is the quiet answer to being tied to a chair.

How it works

Category: Body

Tips and playstyle

Best for: Infiltrators, Solos on stealth jobs, Nomads, and any character who needs to get out of trouble. Character concepts: Circus performer turned burglar, vent-crawling infiltrator, escape artist, gutter kid with an unusual flexibility. Synergies: Stealth keeps you quiet in the gap, Athletics gets you to it, and Pick Lock opens what is waiting on the other side.

Frequently asked questions

Can Contortionist beat handcuffs?

It can get you out of many restraints, though the DV rises with how well the bonds are made.

Does cyberware hurt it?

Rigid implants can make tight spaces harder, so check with your Game Master when your chrome gets bulky.

How high should I take it at creation?

Skills cap at 6 during character creation and 10 afterwards. Take it high if it defines your role, and around 2 to 3 if it is a supporting talent.