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Cyberpunk RED skill
Dance
Key facts
- Stat
- DEX
- Category
- body
- Linked Stat
- DEX
- Resolution
- 1d10 plus DEX plus skill level against a DV set by the situation. A natural 10 lets you roll again and add, a natural 1 makes you roll again and subtract.
- Typical use
- performing a dance, moving through a crowd with style, or holding a scene with presence.
Overview
Dance covers rhythm, balance, and stage presence, from club floors to formal ballrooms. It gives a character a way to command attention, read a room through movement, or stay graceful under pressure. It also doubles as a cover for people who spend time in clubs and venues, and as a way to pass among a crowd without drawing the wrong eyes.
How it works
Category: Body
Tips and playstyle
Best for: Rockerboys, Medias, Nomads, and any character with a performer's background. Character concepts: Club dancer, backup performer, street-festival regular, former ballroom champion turned fixer. Synergies: Play Instrument shares the stage, Wardrobe and Style supplies the look, and Evasion borrows the same footwork in a fight.
Frequently asked questions
Is Dance only for show?
No. It also trains balance and body control that help in many physical situations.
Can it help in social scenes?
It can open doors in clubs and at parties, since a good dancer is welcome in places others are not.
How high should I take it at creation?
Skills cap at 6 during character creation and 10 afterwards. Take it high if it defines your role, and around 2 to 3 if it is a supporting talent.