Build guide
Euthanatos (Mage: The Ascension 20th Anniversary)
The Euthanatos hold that death is a stage in a cycle rather than a failure, and that a mage who understands the cycle is obliged to keep it turning. That includes the good death: a killing performed as service and judged by the Tradition's standards rather than a mage's convenience. Entropy is their specialty Sphere, which makes fate, decay, and probability their native language. In play a Euthanatos is the cabal's judge and its most uncomfortable member. Entropy rank 1 reads whose luck has run out and where a plan is already broken, which is unglamorous and constantly useful. The Tradition works best when the group has agreed in advance how far the killing goes, because a character whose paradigm licenses murder needs a table that has opted into that argument.
The starting sheet
Every number this build starts with. Take it as your own and change anything, nothing here is locked.
Character identity
- Concept
- Entropy themes and harsh necessity.
- Tradition
- Euthanatos
Attributes
- Strength
- 2
- Dexterity
- 4
- Stamina
- 2
- Charisma
- 2
- Manipulation
- 2
- Appearance
- 2
- Perception
- 3
- Intelligence
- 3
- Wits
- 4
Abilities
- Alertness
- 2
- Awareness
- 3
- Firearms
- 1
- Meditation
- 3
- Melee
- 3
- Stealth
- 2
- Cosmology
- 3
- Esoterica
- 2
- Investigation
- 3
- Medicine
- 2
- Occult
- 3
Spheres
- Entropy
- 3
- Life
- 1
- Spirit
- 2
Recommended choices
Priorities
- Build Entropy as your primary Sphere.
- Define your ethical line: who deserves the Good Death?
- Balance destructive power with Paradox management.
Play tips
- Entropy magic is subtle: bad luck, equipment failure, disease. Use coincidental framing.
- Your moral framework is your most important character trait. Play it actively.
- Other mages distrust you. Use that tension as story fuel, not a liability.