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Build guide

Euthanatos (Mage: The Ascension 20th Anniversary)

The Euthanatos hold that death is a stage in a cycle rather than a failure, and that a mage who understands the cycle is obliged to keep it turning. That includes the good death: a killing performed as service and judged by the Tradition's standards rather than a mage's convenience. Entropy is their specialty Sphere, which makes fate, decay, and probability their native language. In play a Euthanatos is the cabal's judge and its most uncomfortable member. Entropy rank 1 reads whose luck has run out and where a plan is already broken, which is unglamorous and constantly useful. The Tradition works best when the group has agreed in advance how far the killing goes, because a character whose paradigm licenses murder needs a table that has opted into that argument.

The starting sheet

Every number this build starts with. Take it as your own and change anything, nothing here is locked.

Character identity

Header
Concept
Entropy themes and harsh necessity.
Tradition
Euthanatos

Attributes

Strength
2
Dexterity
4
Stamina
2
Charisma
2
Manipulation
2
Appearance
2
Perception
3
Intelligence
3
Wits
4

Abilities

Talents
Alertness
2
Awareness
3
Skills
Firearms
1
Meditation
3
Melee
3
Stealth
2
Knowledges
Cosmology
3
Esoterica
2
Investigation
3
Medicine
2
Occult
3

Spheres

Entropy
3
Life
1
Spirit
2

Priorities

  • Build Entropy as your primary Sphere.
  • Define your ethical line: who deserves the Good Death?
  • Balance destructive power with Paradox management.

Play tips

  • Entropy magic is subtle: bad luck, equipment failure, disease. Use coincidental framing.
  • Your moral framework is your most important character trait. Play it actively.
  • Other mages distrust you. Use that tension as story fuel, not a liability.

Build it in RPG Stack

Save your character and keep it updated across sessions.