Problem → workflow → tool
Keeping campaign notes in Hunter: The Reckoning 5th Edition
Keep sessions, characters, and notes in one place so your table stays aligned. Use the links below to apply the workflow in Hunter: The Reckoning 5th Edition and keep it consistent across sessions.
Workflow (do this first)
- Create the campaign in one tool, single source of truth for the table.
- After each session: one-paragraph recap plus any rules calls the GM made.
- NPC log: name, faction, motivation, one line each is enough to keep continuity.
- Tag scenes with the characters present so you can search by player or PC later.
Roll loop reminder (Hunter)
Hunter H5 uses d10 dice pools: roll Attribute + Skill, count successes on 6+, with criticals on paired 10s. Desperation dice add power when the cell is stretched thin, and risk overreach or despair.
Example: A success driven by Desperation dice gets you there, but the danger to the cell escalates.
Key facts
- 5 Creeds: Entrepreneurial, Faithful, Inquisitive, Martial, Underground
- Edge system: supernatural-adjacent abilities, some drawing on Desperation dice
- Desperation and Danger: a shared cell resource and the escalating threat pushing against it
- Cell system: Hunters work in groups for safety
- Monster hunting focus: Investigate, prepare, hunt
- Human vulnerability: Still human, powerful but fragile
Common mistakes
- Mistake: Notes in a Discord chat nobody can find next week. Fix: Persistent campaign space, searchable, ordered by session, linked to characters.
- Mistake: Per-player notes that don’t share. Fix: One shared timeline; private side-notes are fine, but the canonical recap is communal.
Context (system overview)
Hunter: The Reckoning 5th Edition is a tabletop RPG where you play as ordinary humans who've encountered the supernatural and joined the Vigil, hunting the monsters that prey on the innocent. As part of a cell, you manage Edges, track Desperation and Danger, and work together to protect the innocent.