Problem → workflow → tool
Sharing sheets with the GM in Draw Steel
Share your character cleanly so the GM can review without screenshots or spreadsheets. Use the links below to apply the workflow in Draw Steel and keep it consistent across sessions.
Workflow (do this first)
- Finalize before sharing, leave WIP fields blank, not half-filled.
- Toggle the sheet to a shareable link (or share with the GM by handle).
- Send the link, not a screenshot or PDF, the GM needs to read derived values.
- Update in place when the GM approves changes; the link stays the same.
Draw Steel resolves actions with power rolls: 2d10 plus a characteristic, read against outcome tiers rather than pass/fail, tier 1 (11 or less), tier 2 (12-16), and tier 3 (17+). Even low tiers usually do something; higher tiers do it better.
Key facts
- 2d10 Power Roll with 3 tiers: Tier 1 (≤11), Tier 2 (12-16), Tier 3 (17+)
- 9 classes: Censor, Conduit, Elementalist, Fury, Null, Shadow, Tactician, Talent, Troubadour
- 12 ancestries: Devil, Dragon Knight, Dwarf, Hakaan, High Elf, Human, Wode Elf, and more
- 5 characteristics: Might, Agility, Reason, Intuition, Presence
- Edge & bane system: one edge is +2, one bane is -2; a double edge or bane shifts the tier instead of stacking further
- Kit system: Equipment loadouts that define your combat style
Common mistakes
- Mistake: Sending a screenshot of the sheet. Fix: GMs can’t read tiny stats or check derived math from a JPG, share the live link.
- Mistake: Five players, five formats (Google Sheets, PDF, Notion, Discord). Fix: Pick one shared format so reviews are quick and consistent.
Context (system overview)
Draw Steel is a heroic tactical RPG by MCDM Productions that uses a 2d10 Power Roll system with tier-based results. Characters are defined by their ancestry, culture, career, class, and kit. The game emphasizes cinematic combat, meaningful character choices, and a world where heroes stand against overwhelming darkness.