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Draw Steel

Draw your blade. Shape the world.

Draw your blade. Master the 2d10 Power Roll and its three tiers of effect, manage your heroic resource, and own the battlefield through positioning, edges, and bold tactics.

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What is Draw Steel?

Draw Steel is a heroic tactical RPG by MCDM Productions that uses a 2d10 Power Roll system with tier-based results. Characters are defined by their ancestry, culture, career, class, and kit. The game emphasizes cinematic combat, meaningful character choices, and a world where heroes stand against overwhelming darkness.

How Draw Steel works

Character creation in Draw Steel starts with choosing your ancestry (e.g., Devil, Dragon Knight, Dwarf, Hakaan, High Elf, Human, Memonek, Orc, Polder, Revenant, Time Raider, Wode Elf) and culture, which includes your environment, organization, and upbringing. Your career represents what you did before becoming a hero.

Key game mechanics

2d10 Power Roll with 3 tiers: Tier 1 (≤11), Tier 2 (12-16), Tier 3 (17+)

9 classes: Censor, Conduit, Elementalist, Fury, Null, Shadow, Tactician, Talent, Troubadour

12 ancestries: Devil, Dragon Knight, Dwarf, Hakaan, High Elf, Human, Wode Elf, and more

5 characteristics: Might, Agility, Reason, Intuition, Presence

Edge & bane system: one edge is +2, one bane is -2; a double edge or bane shifts the tier instead of stacking further

Kit system: Equipment loadouts that define your combat style

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Draw Steel frequently asked questions

How do Power Rolls work in Draw Steel?
What are edges and banes in Draw Steel?
What are the classes in Draw Steel?
How does culture work in Draw Steel?

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