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Werewolf: The Apocalypse 5th Edition Tribes

All 11 tribes available in Werewolf: The Apocalypse 5th Edition

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Choose from 11 different tribes in Werewolf: The Apocalypse 5th Edition.

Tribes at a glance

TribePatronRenown Affinity
Black Furies

Champions of the marginalized and protectors of the sacred wild. Under the patronage of Gorgon, they fight against oppression and corruption in all forms.

Gorgonglory
Bone Gnawers

Urban survivors who protect the downtrodden and thrive where others would starve.

Rathonor
Children of Gaia

Peacemakers and healers who seek unity among the tribes and harmony with Gaia.

Unicornwisdom
Galestalkers

Wanderers and survivalists who follow the wind, scouting new territory and hunting on the move.

North Windhonor
Ghost Council

Keepers of the dead and lost knowledge, mediating between the living and the spirit world.

Horned Serpentwisdom
Glass Walkers

Urban tech-savvy Garou who embrace modern technology and thrive in the city.

Spiderwisdom
Hart Wardens

Fierce protectors of the wild places, passionate warriors who celebrate life and nature.

Stagglory
Red Talons

Fierce defenders of the wilderness who fight human encroachment with primal fury.

Griffinhonor
Shadow Lords

Ambitious schemers and power brokers who lead through cunning and strength of will.

Thunderglory
Silent Striders

Eternal wanderers and messengers, cursed to never find a permanent home.

Owlwisdom
Silver Fangs

Noble-blooded leaders and traditional rulers of the Garou Nation.

Falconhonor

Overview

All 11 tribes in Werewolf: The Apocalypse 5th Edition, with what each one gives your character. Open any tribe for its full rules, tips, and FAQ.

All tribes

black_furies - Champions of the marginalized and protectors of the sacred wild. Under the patronage of Gorgon, they fight against oppression and corruption in all forms.

bone_gnawers - Urban survivors who protect the downtrodden and thrive where others would starve.

children_of_gaia - Peacemakers and healers who seek unity among the tribes and harmony with Gaia.

galestalkers - Wanderers and survivalists who follow the wind, scouting new territory and hunting on the move.

ghost_council - Keepers of the dead and lost knowledge, mediating between the living and the spirit world.

glass_walkers - Urban tech-savvy Garou who embrace modern technology and thrive in the city.

hart_wardens - Fierce protectors of the wild places, passionate warriors who celebrate life and nature.

red_talons - Fierce defenders of the wilderness who fight human encroachment with primal fury.

shadow_lords - Ambitious schemers and power brokers who lead through cunning and strength of will.

silent_striders - Eternal wanderers and messengers, cursed to never find a permanent home.

silver_fangs - Noble-blooded leaders and traditional rulers of the Garou Nation.

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