Build guide
Elementalist controller (Draw Steel)
Elementalists are arcane heroes who draw upon the fundamental forces of creation: fire, ice, lightning, stone, and more. They reshape the battlefield with devastating area attacks and elemental manipulations. An Elementalist's power comes from understanding and commanding the raw building blocks of reality. Elementalist characters are powerful damage dealers and controllers who specialize in area-of-effect abilities. They can deal massive damage to groups of enemies, create difficult terrain, and impose elemental conditions. Their lower stamina means they need to position carefully and rely on allies for protection.
The starting sheet
Every number this build starts with. Take it as your own and change anything, nothing here is locked.
Character identity
- Ancestry
- Elf (High)
- Culture
- Secluded environment, academic organization, artisan upbringing
- Career
- Sage
- Class
- Elementalist
- Concept
- Elemental magic for area denial and damage.
- Level
- 1
Characteristics
- Might
- -1
- Agility
- 1
- Reason
- 2
- Intuition
- 2
- Presence
- 1
Recommended choices
Class
Core Characteristics
Element Focus
Priorities
- Choose abilities that create zones and area denial.
- Build Reason high for reliable Power Roll results on spells.
- Position at range where your area effects have the most impact.
Play tips
- Control the map: force enemies into bad positions with your zones.
- Coordinate with melee allies, your area effects should help, not hinder.
- Switch elements to adapt. Fire for damage, earth for control, air for mobility.