Build guide
Underground (Hunter: The Reckoning 5th Edition)
The Underground creed covers hunters operating where institutions do not reach: squats, back rooms, night shifts, and the parts of a city that never appear in a report. They have no money, no badge, and no letterhead, and in exchange they have sources nobody else can approach and the ability to be somewhere without being recorded. Underground hunters are the cell's scouts. They learn which building the disappearances cluster around by asking the people who sleep near it, they get inside before the group commits, and they arrange the way out. The aptitude Edge affinity fits exactly, because Improvised Gear, Global Access, Drone Jockey, and Beast Whisperer are all ways of solving a problem without owning anything expensive.
The starting sheet
Every number this build starts with. Take it as your own and change anything, nothing here is locked.
Character identity
- Concept
- Shadow operations and street-level resources.
- Creed
- Underground
- Drive
- Atonement
Attributes
- Strength
- 2
- Dexterity
- 4
- Stamina
- 3
- Charisma
- 1
- Manipulation
- 2
- Composure
- 3
- Intelligence
- 2
- Wits
- 3
- Resolve
- 2
Skills
- Athletics
- 1
- Brawl
- 2
- Driving
- 2
- Firearms
- 1
- Larceny
- 3
- Stealth
- 3
- Survival
- 1
- Insight
- 1
- Intimidation
- 1
- Streetwise
- 3
- Subterfuge
- 2
- Awareness
- 2
- Investigation
- 1
- Occult
- 1
- Technology
- 2
Recommended choices
Priorities
- Build a network of street-level contacts and safe houses.
- Use stealth and subterfuge to approach threats on your terms.
- Keep the cell off the radar: anonymity is your first line of defense.
Play tips
- You operate where official resources can't reach.
- Use black market contacts for gear and info that others can't access.
- When the cell needs to disappear, that's your specialty.