
About the Hunter H5 rules reference
Modern horror RPG about ordinary people fighting the supernatural
Hunter: The Reckoning 5th Edition is modern horror monster hunting. Desperation dice, Edges and Perks, Danger and Despair tracked per session.
Hunter H5 uses d10 dice pools: roll Attribute + Skill, count successes on 6+, with criticals on paired 10s. Desperation dice add power when the cell is stretched thin, and risk overreach or despair. The roll flow has 3 steps: Build your pool (Attribute + Skill); add Desperation dice when you push beyond your limits. Roll d10s and count successes (6+). Interpret Desperation outcomes (overreach, despair) as escalating stakes for the hunt.
This page is a quick reference for Hunter: The Reckoning 5th Edition rules. It links to 4 rules topics so you can look up one mechanic without reading the whole book again.
How to use this page
- Use it during play: find the topic that matches the question at the table, read the short answer, then roll or move on. The Hunter: The Reckoning 5th Edition dice roller sits one click away.
- Open the Hunter H5 dice roller when a rule asks for a roll, so the result follows the same mechanic described above.
- Track what changes on your Hunter H5 character sheet, which supports 3 creation modes, so the next session starts from the current state.
- Move to a sibling page when the question changes: quickstart, glossary, GM resources, or advancement guide. Each one is built from the same Hunter H5 data, so terms and numbers match across pages.
- Return to the Hunter: The Reckoning 5th Edition guide for the full overview, including character creation and every tool for this game.
Nothing on this page replaces the published Hunter: The Reckoning 5th Edition rulebook. It is a working reference for the table: short summaries of the 4 rules topics listed here, plus links to the tools that act on them.