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Build guide

Tremere sorcerer (Vampire: The Masquerade 5th Edition)

Tremere are the scholarly blood sorcerers of the Camarilla, known for their mastery of Blood Sorcery (formerly Thaumaturgy) and their hierarchical, secretive organization. They are often academics, researchers, and manipulators who use knowledge and magic to maintain power. Tremere characters excel at magic, research, and manipulation. Their Disciplines (Auspex, Blood Sorcery, and Dominate) make them excellent sorcerers, spies, and controllers. They can read auras, cast blood magic, and control minds. However, their clan bane, a consequence of the Fall of Vienna, means their blood can only ever create a single step of the Blood Bond no matter how many times someone drinks, and bonding a Tremere requires additional drinks.

The starting sheet

Every number this build starts with. Take it as your own and change anything, nothing here is locked.

Character identity

Clan
Tremere
Concept
Blood sorcery focus with careful resource management.
Predator type
Osiris

Attributes

Physical
Strength
1
Dexterity
2
Stamina
2
Social
Charisma
2
Manipulation
2
Composure
3
Mental
Intelligence
4
Wits
3
Resolve
3

Skills

Physical
Athletics
1
Stealth
1
Social
Insight
2
Mental
Academics
3
Awareness
2
Investigation
3
Medicine
2
Occult
4
Politics
1
Science
3

Disciplines

Auspex
1
Blood sorcery
3

Advantages

Backgrounds
Backgrounds
Status 2 (subculture), Resources 1

Recommended choices

Priorities

  • Build Intelligence + Occult for reliable ritual casting.
  • Learn Blood Sorcery rituals that solve recurring problems.
  • Manage Hunger carefully, sorcery costs add up fast.

Play tips

  • Prepare rituals before sessions when possible (less time pressure).
  • Use Auspex to gather information before committing to action.
  • Blood Sorcery is versatile, adapt to what the coterie needs most.

Build it in RPG Stack

Save your character and keep it updated across sessions.