
About the Vampire V5 rules reference
Modern gothic horror storytelling game
Vampire: The Masquerade 5th Edition is modern gothic vampire horror. Hunger dice, messy criticals, Humanity and clan banes on the sheet.
VTM V5 uses d10 dice pools: roll Attribute + Skill, count successes on 6+, and watch for criticals on 10s. Hunger dice add personal-horror volatility (messy criticals and bestial failures). The roll flow has 3 steps: Build your pool (Attribute + Skill). Roll d10s and count successes (6+). Interpret 10s (critical) and Hunger outcomes (messy critical/bestial failure) as story-forward complications.
This page is a quick reference for Vampire: The Masquerade 5th Edition rules. It links to 4 rules topics so you can look up one mechanic without reading the whole book again.
How to use this page
- Use it during play: find the topic that matches the question at the table, read the short answer, then roll or move on. The Vampire: The Masquerade 5th Edition dice roller sits one click away.
- Open the Vampire V5 dice roller when a rule asks for a roll, so the result follows the same mechanic described above.
- Track what changes on your Vampire V5 character sheet, which supports 3 creation modes, so the next session starts from the current state.
- Move to a sibling page when the question changes: quickstart, glossary, GM resources, or advancement guide. Each one is built from the same Vampire V5 data, so terms and numbers match across pages.
- Return to the Vampire: The Masquerade 5th Edition guide for the full overview, including character creation and every tool for this game.
Nothing on this page replaces the published Vampire: The Masquerade 5th Edition rulebook. It is a working reference for the table: short summaries of the 4 rules topics listed here, plus links to the tools that act on them.