Autofire (Cyberpunk RED)
Definition
Autofire is the skill for firing on full automatic: a burst that puts many rounds toward one target or sweeps a firing lane so nobody in it wants to stand up. It is a distinct discipline from aimed fire, which is why Cyberpunk RED tracks it separately from Shoulder Arms even when the weapon is the same rifle. At the table Autofire is what changes a firefight from an exchange into a problem. Suppressing a corridor buys the crew the seconds they need to move, and a full burst into one target is the most damage most characters can produce in a single action. The cost is ammunition, noise, and the fact that a burst is not a precise instrument in a room with civilians in it.
How it works
Tips
Frequently asked questions
Why is Autofire a separate skill?
Because controlling a burst is a different physical task from placing a single shot. The rules keep them apart, so points in Shoulder Arms or Handgun do nothing for you the moment you switch the selector.
Does Autofire work with a pistol?
Only with a weapon that has an automatic setting, which usually means SMGs and assault rifles. Most handguns are single-shot weapons and cannot use the skill.
Is suppressive fire worth an action?
Often yes, when the goal is movement rather than kills. Pinning a group behind cover for a round can be worth more to the crew than one dead guard, especially during an extraction.