Bribery (Cyberpunk RED)
Definition
Bribery is using money, favors, or contraband to make someone look the other way. In Night City corruption is not a scandal, it is a service tier, and a great many locked doors open for less than the cost of the equipment required to force them. It keys off COOL because the difficult part is not the money, it is the offer. Read the situation wrong and you have just confessed to attempted bribery in front of someone with a badge. Offer too little and you have insulted a professional. Offer too much and they assume you are a setup. At the table Bribery is the crew's cheapest solution to guards, clerks, records officers, and mid-level corporate staff who have no personal stake in stopping you.
How it works
Tips
Frequently asked questions
Can anyone be bribed?
No. Some people are ideological, some are more afraid of their employer than of you, and some take the money and betray you anyway. A good Bribery roll is largely about telling those apart before you commit.
How much does a bribe cost?
It scales with what the target risks. A bored lobby guard is cheap; someone who loses a career and possibly their life is not. GMs usually set an amount and let a strong roll reduce it.
What happens if I fail?
Consequences, not a neutral outcome. Depending on the target that means being reported, arrested, remembered, or quietly sold to whoever you were trying to get past.