Terms & definitions
Werewolf: The Apocalypse 5th Edition glossary
About the Werewolf W5 glossary
Urban fantasy werewolf RPG
Werewolf: The Apocalypse 5th Edition is urban fantasy werewolf action. Rage dice, Gifts by auspice and tribe, Harano and Hauglosk on the sheet.
Werewolf W5 uses d10 dice pools: roll Attribute + Skill, count successes on 6+, with criticals on paired 10s. Rage dice replace part of your pool and can push results brutal, power at the cost of control. The roll flow has 3 steps: Build your pool (Attribute + Skill), substituting Rage dice for your current Rage. Roll d10s and count successes (6+). Interpret Rage results: brutal outcomes and lost wolf control are story-forward consequences, not just failures.
This page is the entry point to the Werewolf: The Apocalypse 5th Edition glossary. The glossary currently holds 74 terms for this game, grouped so you can jump to mechanics, character terms or combat terms.
How to use this page
- Keep the glossary open at the table when a word in the Werewolf: The Apocalypse 5th Edition rulebook is unclear, and use the category cards below to browse instead of scrolling a long list.
- Open the Werewolf W5 dice roller when a rule asks for a roll, so the result follows the same mechanic described above.
- Track what changes on your Werewolf W5 character sheet, which supports 3 creation modes, so the next session starts from the current state.
- Move to a sibling page when the question changes: quickstart, rules reference, GM resources, or advancement guide. Each one is built from the same Werewolf W5 data, so terms and numbers match across pages.
- Return to the Werewolf: The Apocalypse 5th Edition guide for the full overview, including character creation and every tool for this game.
Nothing on this page replaces the published Werewolf: The Apocalypse 5th Edition rulebook. It is a working reference for the table: short summaries of the 74 glossary terms listed here, plus links to the tools that act on them.