Stamina (Hunter: The Reckoning 5th Edition)
Definition
Stamina is the only attribute that directly changes a number you look at every session, because Health equals Stamina plus 3. A hunter with Stamina 1 has 4 Health boxes and one with Stamina 4 has 7, close to double the punishment absorbed before the situation turns critical. Beyond the Health tracker, Stamina covers the third sleepless night of a stakeout, staying conscious after a bad hit, resisting toxins, and enduring weather while watching a house. Hunters have no supernatural healing, so injuries carry across scenes and often across sessions, which makes Stamina less about heroics than about still being available for the next scene.
How it works
Tips
Frequently asked questions
How much Health does Stamina give me?
Health equals Stamina plus 3, so Stamina 1 gives 4 boxes, Stamina 3 gives 6, and Stamina 4 gives 7. There is no other way to raise the total, which makes this the most mechanically direct attribute on the sheet.
Can I skip Stamina if I avoid combat?
You can put the single 1 there, but it is a real risk. Ambushes, falls, fires, and car crashes happen to investigators too, and 4 Health boxes disappear quickly once anything goes wrong.
Does Stamina protect me from supernatural powers?
It gives you more boxes to lose, which helps against any source of damage. It grants no resistance to mental or spiritual effects, which is what Resolve and the Thwart the Unnatural Edge are for.