Dungeons & Dragons 5th Edition Classes
All 12 classes available in Dungeons & Dragons 5th Edition
Last reviewed
Choose from 12 different classes in Dungeons & Dragons 5th Edition.
Classes at a glance
| Class | Hit Die | Primary Ability | Saving Throws | Summary |
|---|---|---|---|---|
| Barbarian A fierce warrior driven by primal rage, gaining incredible strength and resilience in battle. | d12 | Strength | Strength, Constitution | A fierce warrior driven by primal rage, gaining incredible strength and resilience in battle. |
| Bard A versatile performer and spellcaster who weaves magic through music, words, and art. | d8 | Charisma | Dexterity, Charisma | A versatile performer and spellcaster who weaves magic through music, words, and art. |
| Cleric A divine spellcaster who channels the power of a deity to heal, protect, and smite. | d8 | Wisdom | Wisdom, Charisma | A divine spellcaster who channels the power of a deity to heal, protect, and smite. |
| Druid A nature spellcaster who draws on the divine essence of nature to cast spells and take animal forms. | d8 | Wisdom | Intelligence, Wisdom | A nature spellcaster who draws on the divine essence of nature to cast spells and take animal forms. |
| Fighter A master of martial combat, skilled with a variety of weapons and armor. | d10 | Strength or Dexterity | Strength, Constitution | A master of martial combat, skilled with a variety of weapons and armor. |
| Monk A martial artist who harnesses ki energy for supernatural speed, resilience, and unarmed strikes. | d8 | Dexterity and Wisdom | Strength, Dexterity | A martial artist who harnesses ki energy for supernatural speed, resilience, and unarmed strikes. |
| Paladin A holy warrior bound by a sacred oath, combining martial prowess with divine magic. | d10 | Strength and Charisma | Wisdom, Charisma | A holy warrior bound by a sacred oath, combining martial prowess with divine magic. |
| Ranger A skilled tracker and hunter who uses nature magic and martial skill to protect the wilds. | d10 | Dexterity and Wisdom | Strength, Dexterity | A skilled tracker and hunter who uses nature magic and martial skill to protect the wilds. |
| Rogue A cunning expert in stealth, deception, and precision strikes who relies on skill over brute force. | d8 | Dexterity | Dexterity, Intelligence | A cunning expert in stealth, deception, and precision strikes who relies on skill over brute force. |
| Sorcerer An innate spellcaster whose magic flows from a powerful bloodline or cosmic event. | d6 | Charisma | Constitution, Charisma | An innate spellcaster whose magic flows from a powerful bloodline or cosmic event. |
| Warlock A spellcaster who draws power from a pact with an otherworldly patron. | d8 | Charisma | Wisdom, Charisma | A spellcaster who draws power from a pact with an otherworldly patron. |
| Wizard A scholarly spellcaster who studies arcane magic, learning spells from a spellbook. | d6 | Intelligence | Intelligence, Wisdom | A scholarly spellcaster who studies arcane magic, learning spells from a spellbook. |
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Overview
All 12 classes in Dungeons & Dragons 5th Edition, with what each one gives your character. Open any class for its full rules, tips, and FAQ.
All classes
barbarian - A fierce warrior driven by primal rage, gaining incredible strength and resilience in battle.
bard - A versatile performer and spellcaster who weaves magic through music, words, and art.
cleric - A divine spellcaster who channels the power of a deity to heal, protect, and smite.
druid - A nature spellcaster who draws on the divine essence of nature to cast spells and take animal forms.
fighter - A master of martial combat, skilled with a variety of weapons and armor.
monk - A martial artist who harnesses ki energy for supernatural speed, resilience, and unarmed strikes.
paladin - A holy warrior bound by a sacred oath, combining martial prowess with divine magic.
ranger - A skilled tracker and hunter who uses nature magic and martial skill to protect the wilds.
rogue - A cunning expert in stealth, deception, and precision strikes who relies on skill over brute force.
sorcerer - An innate spellcaster whose magic flows from a powerful bloodline or cosmic event.
warlock - A spellcaster who draws power from a pact with an otherworldly patron.
wizard - A scholarly spellcaster who studies arcane magic, learning spells from a spellbook.