Terms & definitions
Hunter: The Reckoning 5th Edition glossary
About the Hunter H5 glossary
Modern horror RPG about ordinary people fighting the supernatural
Hunter: The Reckoning 5th Edition is modern horror monster hunting. Desperation dice, Edges and Perks, Danger and Despair tracked per session.
Hunter H5 uses d10 dice pools: roll Attribute + Skill, count successes on 6+, with criticals on paired 10s. Desperation dice add power when the cell is stretched thin, and risk overreach or despair. The roll flow has 3 steps: Build your pool (Attribute + Skill); add Desperation dice when you push beyond your limits. Roll d10s and count successes (6+). Interpret Desperation outcomes (overreach, despair) as escalating stakes for the hunt.
This page is the entry point to the Hunter: The Reckoning 5th Edition glossary. The glossary currently holds 76 terms for this game, grouped so you can jump to mechanics, character terms or combat terms.
How to use this page
- Keep the glossary open at the table when a word in the Hunter: The Reckoning 5th Edition rulebook is unclear, and use the category cards below to browse instead of scrolling a long list.
- Open the Hunter H5 dice roller when a rule asks for a roll, so the result follows the same mechanic described above.
- Track what changes on your Hunter H5 character sheet, which supports 3 creation modes, so the next session starts from the current state.
- Move to a sibling page when the question changes: quickstart, rules reference, GM resources, or advancement guide. Each one is built from the same Hunter H5 data, so terms and numbers match across pages.
- Return to the Hunter: The Reckoning 5th Edition guide for the full overview, including character creation and every tool for this game.
Nothing on this page replaces the published Hunter: The Reckoning 5th Edition rulebook. It is a working reference for the table: short summaries of the 76 glossary terms listed here, plus links to the tools that act on them.