
About the Hunter H5 GM resources
Modern horror RPG about ordinary people fighting the supernatural
Hunter: The Reckoning 5th Edition is modern horror monster hunting. Desperation dice, Edges and Perks, Danger and Despair tracked per session.
Hunter H5 uses d10 dice pools: roll Attribute + Skill, count successes on 6+, with criticals on paired 10s. Desperation dice add power when the cell is stretched thin, and risk overreach or despair. The roll flow has 3 steps: Build your pool (Attribute + Skill); add Desperation dice when you push beyond your limits. Roll d10s and count successes (6+). Interpret Desperation outcomes (overreach, despair) as escalating stakes for the hunt.
This page collects resources for running Hunter: The Reckoning 5th Edition. It links to 6 GM topics written for this game, starting with the session zero guide.
How to use this page
- Start with session zero, then pick the topic that matches your next session. Each topic is short enough to read while prepping a Hunter: The Reckoning 5th Edition scene.
- Open the Hunter H5 dice roller when a rule asks for a roll, so the result follows the same mechanic described above.
- Track what changes on your Hunter H5 character sheet, which supports 3 creation modes, so the next session starts from the current state.
- Move to a sibling page when the question changes: quickstart, rules reference, glossary, or advancement guide. Each one is built from the same Hunter H5 data, so terms and numbers match across pages.
- Return to the Hunter: The Reckoning 5th Edition guide for the full overview, including character creation and every tool for this game.
Nothing on this page replaces the published Hunter: The Reckoning 5th Edition rulebook. It is a working reference for the table: short summaries of the 6 GM topics listed here, plus links to the tools that act on them.