Disrupt magic (Draw Steel)
Definition
Disrupt Magic is the counter-caster's craft: finding the flaw in a ward, smudging the sigil that anchors a binding, breaking the concentration of a ritual by disturbing its pattern. It is a Reason skill because it relies on knowing how magic is structured, not on raw power. It comes up at warded doors, cursed objects, ongoing enchantments on an NPC, and rituals the party interrupts mid-cast. It complements Magic Lore, which identifies an effect without acting on it.
How it works
Tips
Frequently asked questions
Can I disrupt a spell being cast in combat?
Only when the Director presents the casting as an ongoing effect you can reach, such as a ritual circle. Instant abilities resolve too fast.
Do I need magic of my own to use this skill?
No. It is knowledge and technique. Casters have an easier time recognizing patterns, but any trained hero can attempt it.