Leather working (Draw Steel)
Definition
Leather Working is the tanner's and saddler's craft: turning a hide into usable leather, fitting a brigandine to a specific body, repairing a split strap before it fails on a climb, judging whether a piece of armor was made well or made cheap. It is a Reason skill because it is measurement, pattern, and process. It comes up during downtime, after a fight that shredded someone's kit, when the party skins something unusual, and whenever a scrap of tooled leather is the only clue to who made it.
How it works
Tips
Frequently asked questions
Can I make armor from a monster's hide?
The Director decides what unusual materials allow. Expect a bane on the work and Monsters knowledge as a prerequisite.
Does this skill improve my kit's bonuses?
No. Kit bonuses are fixed. Leather Working repairs, fits, and produces gear in the story, not new statistics.