Mechanics (Draw Steel)
Definition
Mechanics covers anything with moving parts: raising a portcullis whose chain is jammed, reading a clockwork mechanism to find the release, disabling a pressure plate, wrecking a siege engine so it cannot be repaired by morning. It is a Reason skill because it is diagnosis before it is force. It comes up in dungeons full of traps, in workshops and mills, aboard ships, and any time the fastest route through an obstacle is the machine that controls it.
How it works
Tips
Frequently asked questions
Is disarming a trap Mechanics or Pick Lock?
Mechanics handles the mechanism. Pick Lock is specifically locks. Many traps involve both, and the Director will say which applies.
Does Mechanics work on magical devices?
On the physical parts, yes, usually with a bane. The magical component is Magic Lore or Disrupt Magic.