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Draw Steel Classes

All 9 classes available in Draw Steel

Last reviewed

Choose from 9 different classes in Draw Steel.

Classes at a glance

ClassPrimary CharacteristicRoleStamina
Censor

A holy warrior sworn to a god or saint who hunts the unfaithful, channeling divine authority to judge, restrain, and smite their foes.

Might and PresenceDefender/StrikerHigh (21 at level 1)
Conduit

A divine hero who channels the power of the gods to heal allies, bolster their defenses, and smite the wicked.

IntuitionHealer/SupportMedium (18 at level 1)
Elementalist

An arcane hero who commands the primordial elements, unleashing devastating attacks of fire, ice, lightning, and stone.

ReasonDamage/ControllerMedium (18 at level 1)
Fury

A raging warrior who channels primal fury into devastating melee attacks, growing more powerful as the battle intensifies.

MightMelee damageHigh (21 at level 1)
Null

A hero who negates and counters supernatural power, excelling at shutting down enemy magic and protecting allies from mystical threats.

Agility and IntuitionAnti-Magic/ControllerHigh (21 at level 1)
Shadow

A cunning hero who moves through darkness, striking from the shadows with precision and fading away before enemies can retaliate.

AgilityStriker/StealthMedium (18 at level 1)
Tactician

A strategic martial hero who commands the battlefield, directing allies and coordinating devastating tactical maneuvers.

ReasonSupport/Martial LeaderHigh (21 at level 1)
Talent

A psionic hero who wields raw mental energy as a weapon, unleashing telekinetic blasts and bending reality with their mind.

Reason and PresencePsionic Striker/ControllerMedium (18 at level 1)
Troubadour

A charismatic hero who inspires allies and demoralizes foes through performance, storytelling, and force of personality.

PresenceSupport/UtilityMedium (18 at level 1)

Overview

All 9 classes in Draw Steel, with what each one gives your character. Open any class for its full rules, tips, and FAQ.

All classes

censor - A holy warrior sworn to a god or saint who hunts the unfaithful, channeling divine authority to judge, restrain, and smite their foes.

conduit - A divine hero who channels the power of the gods to heal allies, bolster their defenses, and smite the wicked.

elementalist - An arcane hero who commands the primordial elements, unleashing devastating attacks of fire, ice, lightning, and stone.

fury - A raging warrior who channels primal fury into devastating melee attacks, growing more powerful as the battle intensifies.

null - A hero who negates and counters supernatural power, excelling at shutting down enemy magic and protecting allies from mystical threats.

shadow - A cunning hero who moves through darkness, striking from the shadows with precision and fading away before enemies can retaliate.

tactician - A strategic martial hero who commands the battlefield, directing allies and coordinating devastating tactical maneuvers.

talent - A psionic hero who wields raw mental energy as a weapon, unleashing telekinetic blasts and bending reality with their mind.

troubadour - A charismatic hero who inspires allies and demoralizes foes through performance, storytelling, and force of personality.