Vampire: The Masquerade 5th Edition blood potency level
Blood Potency 7
Blood Potency 7 is a blood potency level in Vampire V5: Methuselah - near-mythical power.
Last reviewed
Key facts
- Level
- 7
Overview
Blood Potency 7 belongs to methuselahs whose names survive only in fragments of the Book of Nod and in elder rumors that contradict each other. A vampire this potent has usually spent more of their existence in torpor than awake, surfacing when something in the world is worth the trouble. At this level distance from humanity is total. Mortals read as furniture or as food, and other Kindred read as leverage. When a creature of Blood Potency 7 takes an interest in a city, the local hierarchy stops being the story and becomes a detail of it.
How it works
Blood Surge Bonus: Greater still than Blood Potency 6 Mend Amount: Wounds close in moments for the cost of a Rouse Check Power Bonus: Discipline rolls carry a bonus no elder can match Feeding Penalty: Human blood is close to useless; the diet is other vampires Bane Severity: Severe enough that the clan curse is a defining fact of the creature Discipline Max: Far beyond the ceiling available to elder characters
Tips and playstyle
Who Has This: Legendary methuselahs, the sleepers other Kindred whisper about, ancients stirred by the Beckoning Advantages: Power that settles most conflicts before dice are rolled Disadvantages: You cannot feed quietly, cannot pass as mortal, and cannot be ignored once noticed
Frequently asked questions
How is a vampire this powerful defeated?
Through sunlight, fire, numbers, and preparation, never through a straight fight. Most stories about killing methuselahs are stories about traps.
Should I use one as an antagonist?
Yes, but as a force of nature with agendas, not a boss fight. The interesting question is what it wants from the coterie.