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Vampire: The Masquerade 5th Edition blood potency level

Blood Potency 8

Blood Potency 8 is a blood potency level in Vampire V5: Antediluvian - clan founder level. Level: 8. Blood Surge Bonus: Beyond anything a methuselah brings to a roll. Mend Amount: Injuries that would destroy an elder close almost as they land.Last reviewed

Key facts

Level
8
Blood Surge Bonus
Beyond anything a methuselah brings to a roll
Mend Amount
Injuries that would destroy an elder close almost as they land
Power Bonus
Disciplines operate at a scale the rules for player characters do not model
Feeding Penalty
Sustained only by Kindred vitae, in quantities that empty cities
Bane Severity
Extreme; the clan curse is written into the creature that started the clan

Overview

Blood Potency 8 is Antediluvian territory: the third generation, the childer of Caine's childer, the beings each clan is descended from. These are the figures whose waking is what Gehenna means, and V5 chronicles treat their stirring as the background pressure behind the Beckoning that pulls elders east. Nothing at this level is a character in the usual sense. An Antediluvian is a landscape event. When the Ravnos founder woke, it took military force and supernatural intervention to end the week, and the clan never recovered.

Tips and playstyle

Who Has This: Clan founders, the sleepers under the Middle East, the reason the Gehenna War is being fought Advantages: Every advantage; this is the top of the food chain Disadvantages: Cannot act without ending the world the chronicle takes place in

Frequently asked questions

Can an Antediluvian be a statted opponent?

Treat it as scenery with a will. Any table that puts one in initiative order has already decided how the chronicle ends.

What is the Beckoning?

A pull the eldest Kindred feel toward the Middle East. In V5 it strips cities of elders and leaves younger vampires holding the domains.