Hunter: The Reckoning 5th Edition Edges
All 12 edges available in Hunter: The Reckoning 5th Edition
Last reviewed
Choose from 12 different edges in Hunter: The Reckoning 5th Edition.
Edges at a glance
| Edge | Category | Summary |
|---|---|---|
| Arsenal Access to weapons and firearms, your cell is always armed for the Hunt. | asset | Access to weapons and firearms, your cell is always armed for the Hunt. |
| Fleet Access to vehicles and transport, your cell can move fast and get where it needs to go. | asset | Access to vehicles and transport, your cell can move fast and get where it needs to go. |
| Ordnance Access to explosives and heavy demolition tools for when subtlety fails. | asset | Access to explosives and heavy demolition tools for when subtlety fails. |
| Library Access to archives of supernatural lore, research materials, and occult knowledge. | asset | Access to archives of supernatural lore, research materials, and occult knowledge. |
| Improvised Gear The ability to cobble together useful tools and weapons from whatever is at hand. | aptitude | The ability to cobble together useful tools and weapons from whatever is at hand. |
| Global Access Connections and know-how to operate across borders, access restricted areas, and navigate bureaucracy. | aptitude | Connections and know-how to operate across borders, access restricted areas, and navigate bureaucracy. |
| Drone Jockey Skill with remote-operated drones for surveillance, reconnaissance, and tactical support. | aptitude | Skill with remote-operated drones for surveillance, reconnaissance, and tactical support. |
| Beast Whisperer An uncanny rapport with animals, allowing you to calm, communicate with, or direct beasts. | aptitude | An uncanny rapport with animals, allowing you to calm, communicate with, or direct beasts. |
| Sense the Unnatural You can perceive supernatural creatures and phenomena that normal humans cannot detect. | endowment | You can perceive supernatural creatures and phenomena that normal humans cannot detect. |
| Repel the Unnatural Your presence or faith can ward off or drive away supernatural entities. | endowment | Your presence or faith can ward off or drive away supernatural entities. |
| Thwart the Unnatural You can resist or disrupt supernatural powers used against you or others. | endowment | You can resist or disrupt supernatural powers used against you or others. |
| Artifact You possess a supernatural object with mystical properties useful against monsters. | endowment | You possess a supernatural object with mystical properties useful against monsters. |
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Overview
All 12 edges in Hunter: The Reckoning 5th Edition, with what each one gives your character. Open any edge for its full rules, tips, and FAQ.
All edges
arsenal - Access to weapons and firearms, your cell is always armed for the Hunt.
fleet - Access to vehicles and transport, your cell can move fast and get where it needs to go.
ordnance - Access to explosives and heavy demolition tools for when subtlety fails.
library - Access to archives of supernatural lore, research materials, and occult knowledge.
improvised_gear - The ability to cobble together useful tools and weapons from whatever is at hand.
global_access - Connections and know-how to operate across borders, access restricted areas, and navigate bureaucracy.
drone_jockey - Skill with remote-operated drones for surveillance, reconnaissance, and tactical support.
beast_whisperer - An uncanny rapport with animals, allowing you to calm, communicate with, or direct beasts.
sense_the_unnatural - You can perceive supernatural creatures and phenomena that normal humans cannot detect.
repel_the_unnatural - Your presence or faith can ward off or drive away supernatural entities.
thwart_the_unnatural - You can resist or disrupt supernatural powers used against you or others.
artifact - You possess a supernatural object with mystical properties useful against monsters.