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Vampire: The Masquerade 5th Edition Disciplines
All 12 disciplines available in Vampire: The Masquerade 5th Edition
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Choose from 12 different disciplines in Vampire: The Masquerade 5th Edition.
Disciplines at a glance
| Discipline | Summary |
|---|---|
| Animalism The discipline of beast mastery and animal communication. Allows vampires to command animals and suppress the Beast in others. | The discipline of beast mastery and animal communication. Allows vampires to command animals and suppress the Beast in others. |
| Auspex The discipline of heightened senses and psychic perception. Grants supernatural awareness and the ability to read minds. | The discipline of heightened senses and psychic perception. Grants supernatural awareness and the ability to read minds. |
| Blood Sorcery The discipline of blood magic and rituals. Allows manipulation of vitae and casting of powerful blood rituals. | The discipline of blood magic and rituals. Allows manipulation of vitae and casting of powerful blood rituals. |
| Celerity The discipline of supernatural speed. Grants lightning-fast movement and reflexes beyond mortal limits. | The discipline of supernatural speed. Grants lightning-fast movement and reflexes beyond mortal limits. |
| Dominate The discipline of mental control. Allows vampires to command minds and manipulate memories through eye contact. | The discipline of mental control. Allows vampires to command minds and manipulate memories through eye contact. |
| Fortitude The discipline of supernatural resilience. Grants resistance to damage and the ability to endure tremendous punishment. | The discipline of supernatural resilience. Grants resistance to damage and the ability to endure tremendous punishment. |
| Obfuscate The discipline of concealment and illusion. Allows vampires to become invisible and alter their appearance. | The discipline of concealment and illusion. Allows vampires to become invisible and alter their appearance. |
| Potence The discipline of supernatural strength. Grants devastating physical power and the ability to perform incredible feats. | The discipline of supernatural strength. Grants devastating physical power and the ability to perform incredible feats. |
| Presence The discipline of emotional manipulation. Allows vampires to inspire awe, fear, or devotion in others. | The discipline of emotional manipulation. Allows vampires to inspire awe, fear, or devotion in others. |
| Protean The discipline of shapeshifting. Allows transformation into animals, mist, and other forms. | The discipline of shapeshifting. Allows transformation into animals, mist, and other forms. |
| Oblivion The discipline of shadow and death. Allows manipulation of darkness, communion with ghosts, and necromantic rituals. | The discipline of shadow and death. Allows manipulation of darkness, communion with ghosts, and necromantic rituals. |
| Thin-Blood Alchemy The unique blood science of Thin-Bloods. Allows creation of alchemical formulas that mimic other disciplines. | The unique blood science of Thin-Bloods. Allows creation of alchemical formulas that mimic other disciplines. |
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Potence
The discipline of supernatural strength. Grants devastating physical power and the ability to perform incredible feats.
Presence
The discipline of emotional manipulation. Allows vampires to inspire awe, fear, or devotion in others.
Protean
The discipline of shapeshifting. Allows transformation into animals, mist, and other forms.
Overview
All 12 disciplines in Vampire: The Masquerade 5th Edition, with what each one gives your character. Open any discipline for its full rules, tips, and FAQ.
All disciplines
animalism - The discipline of beast mastery and animal communication. Allows vampires to command animals and suppress the Beast in others.
auspex - The discipline of heightened senses and psychic perception. Grants supernatural awareness and the ability to read minds.
blood_sorcery - The discipline of blood magic and rituals. Allows manipulation of vitae and casting of powerful blood rituals.
celerity - The discipline of supernatural speed. Grants lightning-fast movement and reflexes beyond mortal limits.
dominate - The discipline of mental control. Allows vampires to command minds and manipulate memories through eye contact.
fortitude - The discipline of supernatural resilience. Grants resistance to damage and the ability to endure tremendous punishment.
obfuscate - The discipline of concealment and illusion. Allows vampires to become invisible and alter their appearance.
potence - The discipline of supernatural strength. Grants devastating physical power and the ability to perform incredible feats.
presence - The discipline of emotional manipulation. Allows vampires to inspire awe, fear, or devotion in others.
protean - The discipline of shapeshifting. Allows transformation into animals, mist, and other forms.
oblivion - The discipline of shadow and death. Allows manipulation of darkness, communion with ghosts, and necromantic rituals.
thin_blood_alchemy - The unique blood science of Thin-Bloods. Allows creation of alchemical formulas that mimic other disciplines.